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game.html
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119
game.html
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<!DOCTYPE html>
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<html lang="en">
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<head>
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<meta charset="utf-8">
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<meta name="viewport" content="width=device-width, initial-scale=1, shrink-to-fit=no">
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<link rel="stylesheet" href="https://cdn.jsdelivr.net/npm/bootstrap@4.3.1/dist/css/bootstrap.min.css" integrity="sha384-ggOyR0iXCbMQv3Xipma34MD+dH/1fQ784/j6cY/iJTQUOhcWr7x9JvoRxT2MZw1T" crossorigin="anonymous">
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<title>Scontland Yard</title>
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</head>
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<body>
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<div id="app" class="container">
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<h1>Starting Position</h1>
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<form v-on:submit.prevent="gameStart" name="form_start">
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<p>
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Number of players
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<input name="police_players" type="number" min="3" max="6" required
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placeholder="how many players do we have ?" v-model="police_players">
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</p>
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<p>
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Position of the tief
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<input name="tief_posistion" type="number" min="1" max="199" required placeholder="tief position"
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v-model="tief_position_start">
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</p>
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<button type="submit" v-bind:disabled="isGameStarted == true">Start the hunting</button>
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</form>
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<h1>Game Moves</h1>
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<div v-show="isGameStarted" v-for="r in rounds">
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Tief:
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<span v-for="pos in r.tief">{{ pos }}</span>
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Police:
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<span v-for="pos in r.police">{{ pos }}</span>
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Transport:
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<span>{{ r.transport }}</span>
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</div>
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<div v-show="isGameStarted">
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<form v-on:submit.prevent="gameRound" name="form_move">
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Tief:
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<span v-for="pos in round.tief">{{ pos }}</span>
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Police:
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<input v-for="pos in police_players" type="number" min="1" max="199" required name="police">
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Transport:
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<select v-model="round.transport" name="transport" required>
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<option disabled value="">Please select one</option>
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<option v-for="transport in listPossibleTransports(round)">{{ transport }}</option>
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<option>hidden</option>
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</select>
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<button type="submit">Move</button>
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</form>
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</div>
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</div>
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<script src="https://unpkg.com/vue@3/dist/vue.global.js"></script>
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<script src="https://unpkg.com/axios/dist/axios.min.js"></script>
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<script>
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const app = Vue.createApp({
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data() {
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return {
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police_players: 3,
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tief_position_start: null,
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rounds: [],
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round: {
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tief: null,
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police: null,
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transport: null
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},
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graph: null
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}
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},
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methods: {
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gameStart(e) {
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axios.get("data/graph.json")
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.then(response => { this.graph = response.data })
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.catch(err => console.log("Axios err: ", err))
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this.round.tief = [this.tief_position_start];
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this.round.police = new Array(this.police_players);
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this.round.transport = null;
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},
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gameRound(e) {
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let police = new Array(this.police_players)
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for (i in e.target.elements.police) {
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police.push(e.target.elements.police[i].value)
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e.target.elements.police[i].value = null
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}
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this.rounds.push({
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'tief': this.round.tief.slice(),
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'transport': this.round.transport,
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'police': police
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})
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// clear values
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this.round.police = null
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this.round.transport = null
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this.round.tief.push(4)
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},
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listPossibleTransports(round) {
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let values = []
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for (let item in round.tief) {
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let tief_pos = round.tief[item].toString()
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let vertex = this.graph[tief_pos]
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values = values.concat(vertex['transport'])
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}
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values = new Set(values);
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return values
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}
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},
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computed: {
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isGameStarted() {
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return this.round.tief !== null
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},
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}
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})
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app.mount('#app')
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</script>
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</body>
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</html>
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